Develop in Visual Studio
Secure Synergy Applications
Data Access and Connectivity
Synergex Resource Center
How Your Development Team Can Opt in to DevOps
MVVM or: How I Learned to Stop Worrying and Love the ViewModel
To Delete or “Not Delete,” That Is the Question
Stories from Synergex: Achieving DevOps through Continuous Integration
Accessing Synergy/DE Documentation from Visual Studio
Unit Tests, the Key to Improving Quality and Developer Efficiency
Modifying Strings Without Getting Strung Out
How Much Memory Does Your Sort Really Want?
Pick a Version, Any Version
Bases Are Loaded: 12 New Methods for Base64 Encoding and Decoding
Fixing TOKUDF errors
Don’t Pass the Buck to the Runtime!
The ‘Types They Are a-Changin’
Where.In Is Where It’s At
Out of Scope but Not Out of Mind
Bit Shifting Operators Come to Synergy .NET
Why We’re Partial to Partial Methods
Nullable Ain’t Nothin’
Yield Better Code in Version 10
Security and Encryption
Are You Doing Enough to Protect Your Applications and Data?
Run As User Increases Security (Don’t Break the Space-Time Continuum)
Taking Aim at the Credit Card Security Target
Free Mai Tais
EditorConfig: The Key to Consistent Coding Style in Visual Studio
Paving the Way to Visual Studio
One IDE to Rule Them All
Compatibility and Third-party Support
IPv6 Is Coming!
Windows 10 Compatibility
isutl: The Next Generation
Select Join Optimization: Tag, You’re It
Select Performance AND Optimization OR Optimization
Comparing Synergy DBMS and Relational Database Management Systems
Join the Select Who Select Using Join
The Power and Flexibility of ISAM REV 6
Snapshots in a Snap
Server Goes Mobile
Licensed to Roam
IP-Based Licensing Makes Its Debut
Functional Testing for Synergy Web Services with ASP.NET Core
Introduction to Repository
Installation Authoring and Testing Techniques
Need to Debug on Another Machine?
Testing, Testing, 1,2,3
Conversion Tools Convert Solutions
Pinning Synergy/DE Applications in Windows 8
Archived Technical Articles
Greater Productivity with Visual Studio 2012
Synergy/DE 10: The Version Too Big for a Byte
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